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Last repository activity November 11, 2026 · Created August 14, 2026

Smalldy/godot-bridge

“DSH↔Godot engine runtime bridge.”

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TL;DR

DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.

30 days of GitHub stars
+19 stars
+55.9% observed change
Oct 14Oct 28Nov 12