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Moolight/dsh-shader-workbench
“Node-based GLSL workbench.”
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TL;DR
Node-based GLSL workbench: wire a shader graph on a canvas and preview it live, compile it to Shadertoy-compatible GLSL with multi-pass buffers (BufferA–D), hot-reload as you edit, cross-compile to HLSL.
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Oct 14Oct 28Nov 12
