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highho/dsh-game-studio-presets
“Eleven game-development agent presets cut by workflow stage — concept, design, build, art and audio, QA, release,…”
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TL;DR
Eleven game-development agent presets cut by workflow stage — concept, design, build, art and audio, QA, release, narrative, level, engine — plus one orchestrator that delegates across them, carrying 37 bundled skills. Regroups the 48 agent prompts of Claude Code Game Studios (MIT) by stage so each preset loads only the skills its stage needs. Installs with dsh plugin add; run node install.mjs once afterwards to deploy the skills the presets reference.
30 days of GitHub stars
+4 stars
+80% observed change
Oct 14Oct 28Nov 12
